Primary sources for this history were the DMG 1e, Ivid the Undying, WGR5 Iuz the Evil, WG8 The Fate of Istus, the Greyhawk Adventures hardcover, The World of Greyhawk Folio, and The World of Greyhawk Gold Box, Living Greyhawk Gazetteer, The Living Greyhawk Journals, Dragon Magazine. As I previously reported last month, there is alot of good new developments at the fansite Canonfire! Your real world location determines the default home region for you and your characters in the game world. Introduction. Below you will find two maps based on the redesigned City of Greyhawk I produced for Wizards of the Coasts' RPGA Living Greyhawk Campaign, based on the original map created by Diesel for the CoG Boxed Set. These adventures had to be played within the borders of the corresponding real world Metaregion and dealt with events set within that portion of the World of Greyhawk corresponding to the Metaregion. Core adventures dealt with events in regions that had not been assigned to a real-world counterpart. To download the full-sized image (it's over 200Mb and doesn't open well within a browser) right click HERE and save the map to your computer. Any region not listed below—such as the Free City of Greyhawk, the Duchy of Tenh or the Amedio Jungle—was a "Core" region, and could not be used by characters as a home region. Anna B. Meyer has been mapping the Flanaess for nearly 25 years. At the end of 2001, campaign administrators changed the treasure rewards from a certificate-based system (a special item discovered during the adventure was given to one of the players as a certificate or "cert") to an equal-access system in which a special item could be purchased at the end of the adventure by any player and recorded on an adventure record ("AR"). Once a character spent 52 TUs, that character could no longer be played until the start of the following calendar year. Greyhawk Online Chat (Discord Server) Only produced in the first two years of the campaign, these adventures were published by the Circle and sent to each regional Triad, which could then modify aspects of the adventure to fit the story arc and characteristics of their region. Nowadays her deeds are carried out in warm and sunny southern California. Visit other sites: Given the "regionality" of the campaign, the Living Greyhawk campaign produced five categories of role-playing adventures: These were produced by the regional Triad and approved by the corresponding Circle member. RSS Feed . In 2007, to recognize the growth of the internet and an abundance of cheap long-distance telephone rates, the physical location rule was relaxed somewhat: as long as the DM and more than 50% of the players were physically together, other players who lived in that region but were currently travelling out of region could teleconference into the game. The second … One could set an entire campaign based on these two modules and still have plenty of adventures to run in the neighboring Hold, Hellfurnaces or off Jeklea Bay. OTHER PAGES: return to top of page: ADVANCED DUNGEONS & DRAGONS SUPPORT. Not approved/endorsed by Wizards. For the past twenty years Anna has worked on her Greyhawk mapping project as a hobby, gradually spanning the entire Flanaess. Dragon #336. Thingizzard was already living in the Great Swamp when Keraptis descended on White Plume Mountain some thirteen hundred years ago. Living Greyhawk ("LG") was a massively shared Dungeons and Dragons living campaign administered by RPGA that ran from 2000 to 2008. From November 1, 2007 until the end of the campaign, adventures no longer cost any TUs (although "in-game" activities such as crafting magic items still had a TU cost). And Greyhawk Online is both proud and pleased to work in cooperation with her in Sharing her Creations for the World of Greyhawk! The thirty regions linked to real-world locations were in turn grouped into one of five metaregions. Those two combined give her a very special feel for what geography looks like from the air … which is a perfect way to lead into … South Korea, officially the Republic of Korea (대한민국; Hanja: 大韓民國; Daehan Minguk,; lit. The Living Greyhawk Gazetteer would be my suggestion. The map D ARLENE had created for the original World of Greyhawk Fantasy Game Setting in 1980 continued to be the basis of all future Greyhawk maps, adventures and campaigns created by both TSR and WotC for the next 38 years—including the massively shared Living Greyhawk campaign (2000–2008). To be a Core region, grouped by metaregion inset map is… 3,000.! Known width of the map which came with the other places listed maps at ghmaps.net and founded the Geographical! That were linked to each region, unassigned to any real-world area Greyhawk mapping project as poster! 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