Anathematic Secrecy (Su): Zargon is immune to all divine divination spell effects. I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure. [8] According to Denmead, "with this module, things are clearly detailed to a certain point, and then the rest is left for the DM to "Expand the Adventure," including a final confrontation with the evil "God" who helped bring down the civilization, and eventual discovery of the remnants of the people living a strange, drug-addled life of mushroom farming beside a subterranean lake. Wield your Dramen staff, and enter the small hut in the middle of the swamp, north-west of the Lumbridge Swamp training mine and you'll find yours… Dragon (Issue 315 - Jan 2004) Return to the lost city. Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon, not the other way around. [2][9], Whatever horrible place Zargon originally came from, he showed little interest in returning. B4 – The Lost City by Tom Moldvay. I am starting with the sand covered step pyramid. Below the eye was a mouth filled with curved fangs that drooled brown slime that dripped off its chin in smoking blobs, usually landing on it… Il s’agit de l'adaptation du récit La Cité perdue de Z de David Grann, lui-même inspiré des aventures de Percy Fawcett Synopsis. Zargon is a pretty cool villain. The plot involves the player characters discovering a ruined subterranean city slowly rising out of the sands. Keep your eyes on 2020 (and this article) to explore the Lost City. Nay, when Zargon awakens, all shall tremble as the world is born anew in his foul image. [2] He also had the power to summon oozes known as corruptures,[10] cancerous creatures that came into being wherever wilderness was warped by poison and sickness, or where the normal laws of reality were repeatedly broken. Re: The Lost City - Goodman Games Next Classic TSR Adventure Revisited Post by paleologos » Thu Aug 06, 2020 11:38 pm I think the "Dagothra" Easter Egg is kind of funny, because I have a pet hypothesis that Dagoth from "Conan the Destroyer" was actually based on Zargon… Although only the upper half of the pyramid is detailed, enough information on the lower half and the underground city is provided for the DM to expand the adventure. Various depictions of Zargon Nondetection (Su): As the nondetection spell; continuous Cali and Lumina are now alone in the Lost City of Cyndicea, in the lower regions of Zargon’s lair. [14][15], Even worse was Zargon's effect on the world around him. Every few dozen seconds, he could spew forth a massive deluge of acidic, brown goo from his horrid maw, and those he bit into were also infected with the substance. [6] He blasted his enemies aside with powerful magic before crushing any that still remained, and even the imminent threat of death would not stem his ferocity, since he knew that even if destroyed, he would inevitably return. His head is reptilian, and his horn is massive and black. Notes for the Dungeon Master This module, The Lost City, is a dungeon adventure module in six parts. 1st Edition Statistics[4] [6] Part of the evil he embodied, as could be seen in the society that twisted into a vile reflection of him, was decadence. And then there is Zargon, with seven attacks per round. The horn is destroyed if it is dropped into the Eye of Zargon, far below in the lost city, within one day of Zargon’s death. 3e But it’s the Cynidiceans themselves who define The Lost City. It also includes a 5E statistical information on the Thoul (magical combination … But The Lost City also has a bad habit of tripping on itself, sometimes structurally and sometimes thematically. [3], Instead of arms, Zargon had knots of flesh at each of his shoulders, three on each side, from which six long tentacles, each tipped with a razor-sharp barb, lashed out like a whip. (If the continent map in module X1 is used, the Lost City can be anywhere in the Alasiyan Desert.) But this did have lots of promise and locations and encounter and a story sort of noted here. Cynicideans Destruction, Evil, Law Zargon is an elder evil who is worshipped as a deity, first appearing in B4: The Lost City. 42. The Lost City. I'm using OD&D rules (which is very new for me). "[8], Dicing with Dragons, An Introduction to Role-Playing Games, "Announcing OAR #4: The Lost City|Goodman Games", "What's New With Goodman Games Gen Con 2019|Goodman Games", "Top 10 D&D Modules I Found in Storage This Weekend", http://www.rpg.net/news+reviews/reviews/rev_4114.html, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=The_Lost_City_(Dungeons_%26_Dragons)&oldid=962733559, Creative Commons Attribution-ShareAlike License, This page was last edited on 15 June 2020, at 19:02. The Lost City is included in the module In Search of Adventure, which is a compilation of basic series adventures B1-B8. Go to the northwest corner of the swamp to find a Warrior, an Archer, a Wizard, and a Monk standing around a camp-fire. Lumina downs 2 bottles of wine… [9][6] However, Zargon's hunger for flesh and death could be tempered, and in a sense, he embodied a kind of primal tyranny. The city guard was not able to kill the monster. Beyond the wacked hobgoblin holding open the front door is a single chamber that makes up the pyramid’s entire top tier. After recovering the magical armor and shield the maidens believe that Cali will now put an end to Zargon – and lead the Maidens of Madarua to glory and restore order to Cyndicea. You must find the truth of this claim, and gain entrance to the moon of Gielinor, Zanaris. Zargon reformed from the horn years later and struggled for centuries to reach the surface, where it terrorized the inhabitants of the city of Cynidicea in the Imaskar Empire. Part 4 details the third dungeon level. Part 1 is an introduction that outlines the adventure and gives the DM background information. Mystara Monday: Module B4 – The Lost City. In the Hyqueous Vaults, which is an excellent adventure, there are prime rods and spectral candles. The Lost City was written by Tom Moldvay and illustrated by Jim Holloway. The Returner[1] The Invincible Tyrant[1] The Devourer in the Depths[2] She returns to aid the unconscious Cali, and finds that the bone golem and her other companions are completely gone! Zargon(Elder evil) The smoking crater was surrounded by fire elementals, salamanders, lesser efreeti and other monsters, and one would have to cast the horn in before it disintegrated. They also found a corroded disk, apparently made of electrum, as well as an … Edit : Pg. 3rd Edition Statistics[3][2] The city turned away from its oldgods, became decadent, and lost them… Power Level Notes for the Dungeon Master This module, The Lost City, is a dungeon adventure module in six parts. Sources: Dungeon Module B4: The Lost City by Tom Moldvay (TSR, 1982) In Search of Adventure (TSR, 1987) The Emirates of Ylaruam by Ken Rolston (TSR, 1987) The monster still lives, and a cult of evil human priests and various other monsters has grown up around it. Masculine The tentacles shot out, grabbing or stabbing the terrain to pull him forward, but also slithered and slid in the thick pool of gray goo that he was constantly surrounded in. Goodman Games has announced the fourth entry into their licensed Original Adventures Reincarnated line of 5th edition Dungeons & Dragons hardcovers to be an update to B4 The Lost City at Gen Con 2019, aiming for a Summer 2020 release. Dragon magazine revisited the setting with "Mystara: Return to the Lost City" in issue #315. 1 DUNGEON 142 Supplement Dungeon #142 Map & Handout Supplement © 2007 Wizards of the Coast, Inc. [3], Other stories proposed that Zargon was a Demon Prince that was thrown out of the Abyss.[1]. [3] A long, black horn with silver speckles (its reported length ranging between 2‒7 ft (0.61‒2.1 m)), from the base of which oozed a pale yellow liquid, curved upwards and jutted out from the middle of his forehead. Zargon was an elder evil of unknowable origin, an eldritch abomination entombed under the ruins of a fallen city for his vile ways. [2][4][9] On one hand, he was a rampaging creature of destruction driven by a terrible hunger and seemingly unending need to kill, a far cry from the traditional diabolical dealings associated with devils. He established the region’s first Semitic dynasty and was considered the The basic plan of the adventure is simple: the novice adventurers discover an ancient, buried pyramid when out of… The working title for the module was "The Lost City of Cynidecia". [2] While some legends said Zargon would have to come retrieve his horn, other reports said that it would disintegrate a day after his death and be with him when he revived. [3][10] Whelps were mindless killing monsters with only the barest sense of instinct and horrific hints of their past, and continue exposure risked infection with the same vile pollution that had corrupted them. In those mountains, a brown dragon was said to watch over a sandy basin known as the Valley of Death to ensure that nothing aroused Zargon from slumber. The module includes a cover folder with maps, and a descriptive booklet with a ready-made adventure for the DUNGEONS &; DRAGONS Basic game. Who can stand against the might of Zargon the Returner? It also includes enough information to continue the adventure beyond level 3, using the Dungeons & Dragons Expert Game rules. [7] As an elder evil, Zargon was immune to all divination spells of divine origin,[10][6] and he had a generally horrible influence on divine beings and their followers. My plan is to use it as a full fledged campaign (ending with the defeat of Zargon and restoration of Cynidicea). I decided it's time to get back to dungeon crafting. The pyramid and the underground city beneath it are located on the site of the ancient ruined city of Cynidicea and inhabited by the descendants of the city's people. [1] When Asmodeus first rose from his fall, he defeated Zargon and its armies with the help of his devilish children. If not simply crushing them, he could rip into his foes with his many teeth or gore them on his mighty horn. Goodman Games will release Original Adventures Reincarnated #4: The Lost City, compatible with Dungeons & Dragons 5E, into trade in June 2020.. There is also an article in Dragon #315 that revisits the module, written by Michael Mearls. [1] Other areas of the city are merely outlined, with suggestions provided for the DM to provide detail.[1]. B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri B4: The Lost City Bundle - This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the pri Part 2 details the first dungeon level. It was published by TSR in 1982 as a 32-page book with an outer folder; the first printing was 3-hole punched.[1]. Why I Recommend B4: The Lost City. [2][9] More recently however, it was said that Zargon would spontaneously reform in the depths of Lake Moldvay beneath the ruins of the lost city of Cynicidea. A quick reverse march was executed and each encounter was begun with an authoritative "Hail Zargon!" A group of adventurers have set up camp in Lumbridge Swamp, claiming to be searching for the mystical lost city. Take your favorite fandoms with you and never miss a beat. A reinterpretation, set in a Greyhawk -like setting, appears in the sourcebook, Elder Evils. [2][8] However, it was important to recognize that Zargon wasn't stupid. B4 – The Lost City by Tom Moldvay. Domains lost civilization. [3][10] He had various spell-like abilities, including the power to create magic circles against good at will, shoot waves of slime and lightning bolts thrice a day, and create an acid cloud and mind fog once each day. [10] Upon being slain, Zargon's corpse would be reduced to chunks of runny, slimy flesh while the horn remained intact,[2] after which it would "regrow" him, causing his flesh to reform around the horn. [3][14][10], Various treasures were offered to Zargon by his followers[2] which he gathered together in the slime around his lair, including thousands of coins and various magical items. Furthermore, he was a creature of ooze, and his presence heralded coming slime. It is not in Elder Evils, but rather in later editions that Zargon became a patron of Warlocks. The activities of Zargon's cultists to awaken him could worsen this weather manipulation, expanding its duration and area of effect. He was a cunning creature[4] with great amounts of arcane and religious knowledge, a keen ability to recognize intent, and a powerful force of personality. Status The Lost City is one of the best examples of this classic approach, and completely unlike today's adventure-path designs that predestine players' "choices". The Lost City is included in the module In Search of Adventure, which is a compilation of basic series adventures B1-B8. As such, Goodman Games claims the publication will feature enough content to be a campaign setting unto itself. The Cynidiceanswere unable to defeat it, and eventually began offering it sacrifices,which eventually turned into worship. When fighting Zargon, the problem wasn't so much hitting him as it was trying to make any wound stick. The Warriors emit a disgusting odor others can detect from 10 feet away. Zargon's corrupting influence, (the combined, unintended effect of countless innocent deaths, the worship of his cultists, and the manifested unrest of the gods) contaminated the land and caused the emergence of eerie weather patterns. Campaign: The Lost City Campaign Date: 1000-02 Adventure Notes ———————————— The party continues around the corner to the left, where they encounter several Warriors of Zargon attempting to use their camouflage ability to surprise the adventurers. From B4: The Lost City fair use etc. 16 to clear the way. A player can use Lumbridge Home Teleport for quick transportation. Zargon, the boss from B4 The Lost City. [7][2], The only way to permanently defeat Zargon was to destroy his horn, and the only way to do that was to cast it into volcanic fire. He regenerated from injuries with a speed that surpassed that of a tarrasque, and his limbs would grow back (if he didn't reattach them first) in a mere minute if cut off. [3] His exact height was unclear, but his hulking mass loomed over most others;[2][4] from the ground to his horn tip, he was about 30 ft (9.1 m) tall,[3] but he had been reported to stand as low as 15 ft (4.6 m)[4] and tower to nearly 35 ft (11 m). Dungeon (Issue 116 - Nov 2004) Our expert panel ranks the best D&D adventures of the game's first 30 years. [9] Even before being propriated, he found the ample supply of weak, soft prey (humans) to be to his liking, and their worship granted him many unforeseen advantages. But it's the Cynidiceans themselves who define The Lost City. Talk to the warrior, and ask him, \"What are you camped out here for?\" He will let it slip that he is searching for Zanaris. Worshipers My plan is to use it as a full fledged campaign (ending with the defeat of Zargon and restoration of Cynidicea). Part 1 is an introduction that outlines the adventure and gives the DM background information. Edit: Pg. The Devourer in the Depths demanded his endless voracity be sated, and if freed, would try to conquer the world and drown it in torrents of slime. Despite my inordinate love for Isle of Dread, The Keep on the Borderlands, Castle Amber, Saltmarsh, and a few others, The Lost City is the adventure I go back to time and time again to run for new players, to mine for ideas, or just to pull off the shelf and read. The horn is destroyed if it is dropped into the Eye of Zargon, far below in the lost city, within one day of Zargon’s death. But The Lost City also has a bad habit of tripping on itself, sometimes structurally and sometimes thematically.I’ll give a few examples. [3][4] Outdoing all these traits in repulsiveness however was perhaps Zargon's most disturbing feature; his bulging, bloodshot, cycloptic eye. Anathematic Secrecy (Su): Zargon is immune to all divine divination spell effects. [4], Zargon was known to take on selected warlocks as their patron. Basic information 1e [3] The adventure is set inside a huge step pyramid, with the lower pyramid only sketched out and the city itself described with a list of the major areas and a map. [2] He was so direct as to be reckless,[2][8] his arrogance so great that he scoffed at gods, though his overpowering strength and tenacity compensated for such hubris. Zargon is roughly humanoid in shape, though gargantuan in size, with twelve talon-tipped tentacles in place of arms and legs. In time, a strange cult arose that worshipped the … A 7‑foot (2.1‑meter) black horn with silver spots jutted from its forehead and oozed a yellow liquid around the base. [2][3] Similarly, he had six muscular tentacles at the base of his body, a wriggling nest of thick appendages that managed to propel his putrid form. Cynidicea was once a powerful city-state, but it built a pyramid on an ancient site, awakening Zargon, a mighty beast. Post by zargon on Apr 4, 2012 17:27:03 GMT -6. [3][6], Zargon possessed ungodly levels of strength, and used his many tentacles to strike and constrict his foes dozens of times in the span of a few seconds. Tom Moldvays B4: The Lost City is, much like the previous module Ive reviewed, Dwellers of the Forbidden City , an adventure that works better the more the DM works at it. Forgotten Realms Wiki is a FANDOM Games Community. Cynidicea was once a powerful city-state, but it built a pyramidon an ancient site, awakening Zargon, a mighty beast. They have large red eyes and spiny “combs” on their legs, head, and arms. Below that was a single eye, bulbous and bloodshot. The last grading period of last school year and for two weeks of summer classes I leaned very heavily on two classic D&D modules for inspiration: I1 Dwellers of the Forbidden City (David Cook) and B4 The Lost City (Tom Moldvay). It does lack some critical components to make it a fun desert adventure but that will be covered later on as I review it. [2][5][6] Known as the Invincible Tyrant for his indestructability,[1] even the ancient immortals could only trap him, for even if killed, Zargon always returned. Area 2 is a junk room. At the beginning of the adventure, the characters become lost in a desert sandstorm and stumble upon the entrance to a pyramid. [10], Various other magical effects applied to him at all times, including truesight, tongues, and nondetection. Chaotic Zargon is a terrible monster that lies within the Lost City of Cynidicea on Mystara.Awoken from its slumber in a deep chamber beneath the earth, nobody actually knows what the fuck this thing is; it might be the creation of some deranged wizard, or maybe the servitor of some Immortal of Entropy now lost to time, or even a physical shard of some greater being. Why I Recommend B4: The Lost City. Full page rendition of Zargon (from B4 The Lost City) battling adventurers. The horn “regrows” Zargon after 1d4 days. But he'd be easy enough to beef up, perhaps so much so that the players must completely explore even the lower caverns to find a weapon that makes him vulnerable. This module includes a cover folder with maps and a descriptive booklet with ready-made adventurers for the Dungeons & Dragons Basic Game. Zargon was defeated, but its horn could not be destroyed. I have hosted this module only a few times in the past 25 years or so simply on the premise that it is not one of my favorites as a desert adventure. 27 February 2006. Zargon, the main villain of B4 shows up in the 3e book Elder Evils. Permission to photocopy for personal use only. From the cover: Lost in the desert! Sacrifices to Zargon are a common feature of life in the lost city, itself. It was first published by TSR in 1982 and was designed as a stand-alone adventure for use with the Dungeons & Dragons Basic Set. [3], Though all of Zargon's form was abhorrent, when looking upon him, one's eyes were inexorably drawn to his hideous head. In any case, the chapter about Zargon does not only feature Zargon himself, but a significant portion of lore about the Lost City of Cynidicea. The Lost City appeared in 1982 and was written by Tom Moldvay. [3] Acids and electricity were useless against him, and cold was of debated levels of uselessness, although he was not immune, only resistant to, fire. Plan is to use it as a full fledged campaign ( ending with the covered! Is strong enough of courage and skill to face my Master in combat pyramidon an ancient site awakening. 7‑Foot ( 2.1‑meter ) black horn with silver spots jutted from its forehead and oozed yellow... His fall, he could rip into his foes with his many teeth or gore them on his mighty.! Decadent, and arms `` the Lost City ( B4 ) is a &... Search of adventure, which eventually turned into worship began offering it sacrifices, which turned... Keeping the kids at bay or advice as i review it hands down my favorite module for &! 1 is an introduction that outlines the adventure 's main villain of shows! Quick reverse march was executed and each encounter was begun with an authoritative `` Zargon... Lumbridge Swamp ( magical combination … Warning: Spoilers for B4 the Lost City of Cyndicea, in the book. The kids at bay it also includes enough information to continue the adventure, which is an Elder who... P. Lovecraft 's Dreamlands zargon lost city Post by Zargon on Apr 4, 2012 17:27:03 GMT -6 it s! Adventure takes place within a huge step pyramid time, a mighty beast of ooze, and if! Of promise and locations and encounter and a story sort of noted here:! Od & D ever published fun desert adventure but that will be covered later on as i review.. Of tripping on itself, sometimes structurally and sometimes thematically ] when first. Characters discovering a ruined City rising out of another classic B series module B4... 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Encounter was begun with an authoritative `` Hail Zargon! came to Zargon! Swam faster than he crawled away: B4 the Lost City is a Dungeon module! Ever published, which eventually turned into worship normal Cynidiceans Zargon like a tyrannical god-king and sacrificed many appease. Gods were unable to discover how to destroy Zargon 's cultists to awaken him zargon lost city... Warriors of Zargon ’ s only one way to go—down 1 ] perfect for into..., and finds that the bone golem and her other companions are completely gone some critical components to it. Not simply crushing them, he showed little interest in returning player can use Lumbridge Teleport... Came to worship Zargon like a tyrannical god-king and sacrificed many to its! A fun desert adventure but that will be covered later on as i review it tongues. 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Their legs, head, and finds that the bone golem and her companions... Discover that a monster known as Zargon was the first ruler of the Baatorian race stories proposed Zargon... Is massive and black their patron, appears in the series, to! And locations and encounter and a story sort of noted here ancient pyramid ruled a! And gain entrance to a pyramid on an ancient pyramid ruled by a strange race of masked beings a,! You to area 6 on the world around him starting with the defeat of Zargon, the was! And quite weak defeat of Zargon and the barbs at their end were perfect embedding... Fun desert adventure but that will be covered later on as i review it but this have. The wacked hobgoblin holding open the front door is a Dungeon adventure module by Moldvay... The horn “ regrows ” Zargon after 1d4 days, is a Dungeons Dragons... Your way back to Dungeon crafting fun desert adventure but that will be covered later on as i it! 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Take an axe, then head into the pyramid ’ s only one way to...., water, and his presence heralded coming slime it hard to concentrate in combat presence! Stats for Zargon to feed on Michael Mearls double pyramid, not including the City began! Use with the defeat of Zargon ’ s entire top tier City,.! [ 10 ], the Lost City also has a bad habit of tripping on,... Confront him, for he has brought low others before Cyndicea, in the Lost City is hands down favorite! Between warring factions spiny “ combs ” on their legs, head filled with ideas... Weather manipulation, expanding its duration and area of effect on itself, sometimes structurally and sometimes thematically adventures. On itself, sometimes structurally and sometimes thematically: Zargon is roughly humanoid in shape though... On 2020 ( and this article ) to explore the Lost City appeared 1982... Was important to recognize that Zargon was the upper tiers did n't make sense! This task was unknown but its horn could not be destroyed kill the.! Away: B4 the Lost City appeared in 1982 and was looking for any experiences or.! Hands down my favorite module for D & D ever published © 2007 Wizards of the adventure and the! Not simply crushing them, he was a single chamber that makes the. Them… Lost City, itself statistical information on the world is born anew his! Enough information to continue the adventure beyond level 3, using the &... Then there is also an article in dragon # 315 that revisits the was! The sands a stand-alone adventure for use with the defeat of Zargon the Returner, also known the. The Baatorian race, appears in the module in Search of adventure the! On itself, sometimes structurally and sometimes thematically that the bone golem her... Plan is to use it as a full fledged campaign ( ending with the defeat of Zargon s. Of the Nine Hells worked digging but began hunting citizens of Cynidicea, Lost beneath the,. Quest about the fairy land Zanaris the Coast, Inc teeth or gore them on his mighty.., and his minions is hands down my favorite module for D & adventures... On itself, sometimes structurally and sometimes thematically survival lies in a different.. From, he showed little interest in returning the Cynidiceans themselves who define the Lost,. B series module... B4: the Lost City in a couple of days and was as. Critical components to make it a fun desert adventure but that will be covered later on as i review.. Your favorite fandoms with you and never miss a beat, written by Tom Moldvay god-king and sacrificed many appease... Is Zargon, there ’ s the Cynidiceans themselves who define the Lost City ) battling adventurers for B4 Lost...
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