The heroes have just inherited a small keep. A community is terrorized by werebats who dwell in a flying citadel. The heroes take an evil tome to the Vale of Yvvivor to destroy it in a place called the Focus. Competition always brings out the best - and worst - in everyone. A mad bomber terrorizes the city of Red Fern. The search for a paladin's sword leads to a wizard's trap-laden lair. The monks of Montelegro are being murdered one by one, but the identity of the killer remains a mystery. A single thief PC must undergo a dangerous test to gain admittance into the local thieves guild. For whom do these statuesque widows weep? An evil wizard Merklan has died, but an evil treant has the dead wizard's wand of the forest bane and uses it to animate plants. The character's expedition to the Great Northway is interrupted by an encounter with Kallot, the tortle sage, who needs help escorting his brood safely to their ancestral hatching grounds. The PCs are lured into a friendly game of spottle. In the barren wastes of Athas, an ancient ruin is uncovered by a sandstorm. A few months back, I discovered an index of the Dungeon Magazine adventures at It covered issues 82 through 126. Otomo Minbu, a respected samurai, has not returned from an expedition to recover the remains of daimyo Gosen Tadahiro. Dungeon Masters (DMs) could either enact these adventures with their respective player groups as written or adapt them to their own campaign settings. When Longjaw Pete went to the dentist, he got more than he bargained for. Dragon magazine is a monthly publication featuring articles of interest to Dungeons & Dragons players. Written by Leonard Wilson for Dungeon #35 (May 1992). A sea voyage brings the party to an island occupied by a tribe of ogres, but the greater danger lurks in the waters. "Outside the Znutar" game. The clips contained within should prove useful, and plentiful, for even the most inaccurate of Gungeoneers. The name DUNGEON had been con-sidered as a magazine title for a long time at TSR, Inc., because it was an obvious and perfect compliment to DRAGON Magazine (thanks to the Wyrm gives a wonderful feeling of antiquity, perhaps due to its unusual spelling. No one has ever escaped from the wheel-shaped prison under Granite Mountain, until now. Gardner Fox story. Bandits kidnap the son of Sir Reynald, but Reynald is unwilling to pay a king's ransom for his son's return. An expanding sphere of annihilation is obliterating the city of Horizon. The dead wizard Asflag's possessions are sought after by rival mages living in Serin. A loyal samurai fears that his lord, Daimyo Shimada Oda, may have fallen under the spell of his concubine, Korihana. Bonus list: Traps, hazards and skill challenges. Dungeon Magazine is a magazine for players of the popular Dungeons & Dragons roleplaying game. A temple official in Wysos hires brave heroes to track down a werewolf named Nerick. A trip through the woods pits the characters against a boggle and his strange group of cohorts. Its sister publication is the more widely read Dragon. While traveling off-road through the wilderness, the characters happen upon a group of reclusive elves, a troublesome treant, and irksome stirges. Buried among the standing stones of Murkstone Hill is an ancient dwarven crown, but to find tit heroes must contend with an ancient riddle and much worse. This wizard has a few skeletons in his closet. Agents working for the Intercontinental Commission on Investigation, Counterterrorism and Law Enforcement (ICICLE) are sent to a military base in West Germany to plug a security leak. You'll have to dig to find the answer. Paizo Publishing: Dungeons & Dragons 3.5 (2004 ) The jealous rogue Elmo Bunster tries to spoil the wedding of his lost love, Esther Borelia. An herbalist needs brave heroes to retrieve some magical potion ingredients, all of which are found in the woods around Woody Glen. The bugbears are threatening to attack the Duchy of Mulcrow unless the PCs can deliver a pot of Rudwilla's stew to the bugbear chieftain. The halflings of Huddle Hill have a little problem. Madame Tuvache's house has a life all its own. The green dragon Pzyruxal needs someone to retrieve her eggs from a deep crevice, or she'll lay waste to the countryside. The city of Waen Fawr is plagued with goblin fever, a mind-affecting illness that has thrown the once-peaceful city into chaos. A magical storm shipwrecks the crew of the Donna Milano. A dying woman pleads for the characters to take her to mysterious Orb Lake. The kingdom is succumbing to a terrible disease, and only some magical mushrooms can undo the dread curse. Two rival stellar nations attempt to retrieve a stolen alien archive. Three precious tulip bulbs have been stolen from Johann van Lydsund's farm. An underground dwarven railroad and mining operation is threatened by an allied band of derro and duergar. Dungeon Adventures, or simply Dungeon, was a magazine targeting consumers of role-playing games, particularly Dungeons & Dragons. A vampire preys upon the citizens of Rhorton's Grove, draining their blood in a most unusual fashion. The trading post of Jacob's Well has become the hunting ground for a baby red slaad. Characters search a wrecked ship for survivors, but what they find is far more dangerous. The characters book passage on the grand riverboat Crimpshrine, which runs from the city of Kelvin to Seragrad. Heroes must retrieve the tome from Hadonis' retreat. Lady Avacia Freitstein has left her castle in the care of her servants. A train ride ends in disaster when a restless spirit causes the train to derail, leaving its passengers stranded outside a small West Virginian coal town in the dead of winter. Countless spelljamming vessels have been lost in Pirtelspace's deadly sargasso, lured to their destruction by a phantom ship. This series of mini-adventures lets spelljamming heroes inspect a derelict ship, rescue a frozen thief, avert a cloud of flow barnacles, confront space pirates, and dodge a herd of kindori space-whales. Why are zombies appearing in the streets of Jevid? The villagers of Fiddler's Pass believe that a white dragon is residing within miles of the village. Dragon #274: Special Collector's 3rd Edition Issue Wizards of the Coast: Dungeons & Dragons 3 (2000 ) Winged marauders are preying on the local cattle, but who is controlling these bloodsucking bandits? A loses control of his summoned air elemental and depends on heroes to deal with the problem. Starting with Issue 90 in 2002, Dungeon was combined with Polyhedronmagazine int… Are you bold enough to test your adventuring acumen against the best of the best? No one knows what evil lurks within the abandoned village of Tijiki, but the heroes are about to find out. The heroes' task is twofold: help a caravan fend off a band of flind marauders, and help a sage retrieve some myconid spores. It features ready-to-play adventures for DMs to run for their players. First comprehensive article index. A dwarven imposter is defaming the beloved patriarch of Mirago. This details the Richland Trading Post, a community and fortress on the edge of the wilderness, and three lost ruins in the Great Northway. Often found in gungeon doctors´ offices, this rack displays magazines of all sorts. In 2002, Paizo Publishing acquired the rights to publish Dragon under license from Wizards of the Coast. A note delivered by a peculiar messenger entices the heroes to visit Waterfall Throne, the lair of a shen lung dragon named Sha Po-Ame. This website is a complete, exhaustive, and up-to-date index to the contents of Dragon magazine, the pre-eminent magazine for roleplaying games. A book merchant hires a wizard to retrieve a magical tome from the home of a scheming sorceress named Kelsey Kincaid. The issues of the magazines listed here all contain adventures written for the Dragonlance campaign setting. A terrible evil lurks in a secret dungeon complex beneath the village of Jenkel. Three anxious dwarves need the party's help to free their comrade from a mine. Brave heroes face unfriendly fire as the war in Lungardy takes to the skies. The PCs track down a werewolf while the beast commits murders aboard a riverboat. A spurned witch and her kobold henchmen make life difficult for poor Uncle Tylwth. 1.3k votes, 75 comments. Uncover the terrifying secret of the Sleeping Dragon Inn. Lord Hhune is running the city of Ithmong into the ground, using a wizard to populate the lands around the city with fearsome monsters. Making a brief stop at the Rattlesnake Inn, the heroes become embroiled in a little 'friendly' competition with Uriah Alekeep's champion wrestler, Bertrum the troll. However, there's more to this dragon than meets the eye. King Oleg is concerned about the gnolls who are raiding the outlying farms of his kingdom. A halfling thief needs to help rescue his comrades from the clutches of a vampire. Heroes must thwart an evil cleric's attempt to raise the ghost of a powerful spirit warrior. Characters intervene in the affairs of the Olympian gods by freeing Hermes, the son of Zeus, from his captors, the Aloeids. A yugoloth has driven away the residents of a small coastal town. has gone live with a beta version of their Dungeon Magazine index, and Charlie, who created the index, has done a bang-up job. The city of Carn Perrin has a large rodent problem. Robert B. Giacomozzi and Jonathan F. Simmons. DUNGEON Magazine INDEX Compiled by Jay A. Hafner, DC ( Revised: 1-30-2004 This list was compiled to help DMs sort through issues more rapidly and have more time to do what we really want-play the game. It went monthly in 2003 and ceased publication in September 2007, with issue 150.1 2. Strange things are a-slither in Wolfhill house. The heroes pursue a criminal to the remote village of Avenia, and from there to the haunted island of the Lady of the Mists. Confronting the beholder is just the beginning. "I am offering to sell the deed to my keep for a modest sum," claimed the dwarf. The PCs are hired to retrieve a royal patent stolen by the thieves of Kingstown. The heroes are hired to collect information on a strange and reclusive prismatic dragon. The forces of Loudwater are preparing for war! It contained the following articles related to the Forgotten Realms: 1 Euphoria Horrors 1.1 Index 1.2 Gallery 2 On Wings of Darkness 2.1 Index 2.2 Gallery By Alan Grimes, Illustrated by Steve Schwartz, Cartography by Diesel. The heroes are ambushed by Jask Manden and his gang of brigands. It went monthly in May 2003 and ceased print publication altogether in September 2007 with Issue 150. The characters explore a tower and discover that it holds a magical portal leading to other similar towers scattered throughout the world. The action then moves undersea, where the heroes confront a group of militant tritons. A warrior returns from the Abyss transformed into a bodak. This is a haunted mansion adventure for level 3 characters that was released in the same era as the Ravenloft boxed set. Deep in the Underdark lies the Kraal Nexus, and guarding this cavern from intruders is the undead myconid king Uzaglu and his undead minions. A wizard finds true love and gives up his evil ways, but his imp familiar has other plans. The characters must remove the magically-infused remains of a dead wizard and his medallion from a crypt. 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